Title Programski jezik Logo
Title (english) Logo Programming Language
Author Margareta Marković
Mentor Mario Dumančić (mentor)
Committee member Vesna Markovac (član povjerenstva)
Committee member Nataša Rogulja (član povjerenstva)
Committee member Mario Dumančić (član povjerenstva)
Granter University of Zagreb Faculty of Teacher Education Zagreb
Defense date and country 2017-07-10, Croatia
Scientific / art field, discipline and subdiscipline SOCIAL SCIENCES Information and Communication Sciences
Abstract Učenici nove generacije okruženi su računalnom tehnologijom i moguće je da će u budućnosti raditi poslove koji trenutno još ne postoje. Programiranje i računalne tehnologije imaju veliki utjecaj na svakodnevni život u 21. stoljeću, te je iz tog razloga digitalna pismenost za današnje generacije jednako važna kao čitanje i pisanje. Digitalna pismenost podrazumijeva sposobnost čitanja i razumijevanja hiperteksta ili multimedijskih tekstova, što uključuje razumijevanje slika, zvukova i teksta koji se kontinuirano mijenjaju u interakciji s korisnikom. Uz informacije dostupne putem Interneta, koncept se odnosi i na digitaliziranu građu dostupnu izvan domene Interneta, kao što su knjižnice (Špiranec, 2003). Digitalna pismenost objedinjuje sposobnost razumijevanja i učinkovite upotrebe digitalnih tehnologija u rješavanju svakodnevnih zadataka. Ovaj rad bavi se temom programskog jezika Logo namijenjenog početnom učenju programiranja i rješavanju problemskih zadataka. Programski jezik Logo nastao je s namjerom kako bi i učenici mogli pisati programe, te na taj način učiti kreativno rješavati probleme. Programiranje se ne promatra kao vještina koju učenici trebaju svladati, već kao alat za razvoj metakognitivnih sposobnosti (Bubica, Mladenović, Boljat, 2013). Razvijene metakognitivne vještine dovode do uspjeha u samostalnom učenju. Programirajući učenici razvijaju vještine poput logičkog, stvaralačkog i apstraktnog mišljenja, te se pri tome koriste nizom metakognitivnih strategija poput strategija planiranja, nadgledanja i samoreguliranja. U radu se navode teorije na kojima počivaju temelji programskog jezika Logo, objašnjava se struktura programa i način programiranja, daje se pregled o nastavi i natjecanjima iz informatike u Hrvatskoj, te se na primjeru jedne nastavne jedinice prikazuje primjena programskog jezika Logo u osnovnoj školi.
Abstract (english) New generation students are surrounded by computer technology and it is possible that in the future they will have occupations that currently still do not exist. Programming and computer technology have great impact on everyday life in 21st century. Therefore, digital literacy is as important for today’s generations as reading and writing. Digital literacy implies ability to read and understand hypertext or multimedia texts that includes understanding of images, sounds and text that are continuously changing in interaction with user. With information available over the Internet, the concept also applies to digitized materials available outside of the Internet domain, like libraries (Spiranec, 2003). Digital literacy unites ability to understand and efficiently use digital technology for solving everyday tasks. This paper deals with Logo programming language intended for initial programming learning and solving problem tasks. Logo programming language was created for students so they could write programs, and in that way learn how to creatively solve problems. Process of programming is not perceived as a skill that students need to overcome, but as a tool for developing their metacognitive abilities (Bubica, Mladenovic, Boljat, 2013). Developed metacognitive skills lead to successful self-directed learning. By programming students develop skills like logical, creative and abstract thinking, and they use set of metacognitive strategies like planning, monitoring and self-regulation. This paper discusses theories that are foundations to Logo programming language and it explains programming methods in Logo and the structure of the program. It provides an overview of computer science and IT competitions in Croatia. In this paper it is also presented the application of Logo programming language in elementary school based on one school lesson.
Keywords
digitalna pismenost
programiranje
programski jezik Logo
Keywords (english)
digital literacy
programming
Logo programming language
Language croatian
URN:NBN urn:nbn:hr:147:025071
Study programme Title: Integrated Undergraduate and Graduate University Programme of Study of Primary Teacher Education and Integrated Undergraduate and Graduate University Programme of Study for Primary Teacher Education with English and German Language Study programme type: university Study level: integrated undergraduate and graduate Academic / professional title: magistar/magistra primarnog obrazovanja (magistar/magistra primarnog obrazovanja)
Type of resource Text
File origin Born digital
Access conditions Access restricted to students and staff of home institution
Terms of use
Created on 2019-05-22 07:07:25